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Addition to 20 Games for Kids

Practice addition facts within 20 with free MathHero adventure games for kids, right in your browser: all 190 sums up to 20, like 13 + 4 and 8 + 5. The facts that cross 10 are the hard part, and the quick way is to make a ten: 8 + 5 = 8 + 2 + 3 = 13. No account, no download, no ads.

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Keep practicing in the MathHero app: a story-driven math game for ages 5-10, from first addition to division.

  • Step-by-step learning programs such as “Addition to 20” that add new facts a little at a time
  • Custom Practice: addition and subtraction up to 10, 20, 100 or 1,000
  • Typed answers or multiple choice, in Easy, Medium or Hard mode

Free at 5 levels a day, with no ads.

Rated 4.7 on Google Play (48.2K reviews) and 4.6 on the App Store (12K ratings), checked . Read our MathHero review →

The MathHero app: an addition game for kids

How the Addition to 20 Games Work

Every action in a MathHero adventure is an addition fact to solve. The sums up to 20 come in two kinds:

  • Crossing 10: two one-digit numbers that add up to 11-18, like 8 + 5 and 9 + 7. These are the 36 highlighted facts in the addition chart below.
  • Without crossing 10: sums that stay inside a ten, like 4 + 5, 10 + 6 and 13 + 4. Sums that land exactly on 10 or 20, like 7 + 3 and 14 + 6, count here too: they fill the ten but do not go past it.

Before the first level, each game opens a “Choose your facts” screen with two choices side by side. “With crossing 10”, picked to begin with, plays all 190 sums, and the two kinds come about equally often, so the 36 facts that cross 10 are not lost among the 154 others. “Without crossing 10” plays only the 154, for a child who is not ready to cross 10 yet. The pick is remembered for the other adventures on this page and for your next visit.

No level gets harder over time: every level draws from the facts you picked. Your child taps one of four answers, and every right answer moves the adventure forward.

MathHero has no video lessons. It builds the skill through practice, so the games work best once your child can add within 10, for example by counting on. For a guided path, the “Addition to 20” learning program in the MathHero app adds new facts a little at a time.

How to Learn Addition Facts to 20

To learn addition facts to 20, build them from the facts within 10 that your child already knows, use a strategy for the rest, then practice a little most days until the answers come from memory. Facts like 13 + 4 follow straight from a fact within 10. The real work is the 36 facts that cross 10, like 8 + 5 and 7 + 6, and three strategies cover them: make a ten, doubles, and adding 9 as 10 minus 1.

Make a ten

Fill up the bigger number to 10, then add what is left. For 8 + 5, the 8 needs 2 more to make 10, so split the 5 into 2 and 3: 8 + 2 + 3 = 10 + 3 = 13. In the same way, 7 + 6 = 7 + 3 + 3 = 13. This works for every fact that crosses 10, but only once the pairs that make 10, like 8 + 2 and 7 + 3, come quickly. Our making 10 games practice each step, and the number bonds games practice the pairs.

Doubles and near doubles

Doubles, like 6 + 6 = 12 and 8 + 8 = 16, are easy for most children to remember. A near double is a double plus one: 6 + 7 = 6 + 6 + 1 = 13, and 8 + 9 = 8 + 8 + 1 = 17. Your child can also start from the bigger double and take one away: 7 + 6 = 7 + 7 − 1 = 13.

Add 9 as 10 minus 1

Adding 10 is easy: 10 + 7 = 17. Since 9 is one less than 10, 9 + 7 is one less than 10 + 7: 17 − 1 = 16. It works with the 9 second too: 5 + 9 is 5 + 10 − 1, so 15 − 1 = 14. Spot the pattern: in every +9 fact that crosses 10, the ones digit of the answer is one less than the other number, as in 9 + 6 = 15.

Teen numbers: add the ones

In 13 + 4, the ten in 13 stays where it is. Add the ones, 3 + 4 = 7, and keep the ten: 10 + 7 = 17. So a child who knows 3 + 4 also knows 13 + 4, and 2 + 15 works the same way: 2 + 5 = 7, so 17. This is the first step toward 2-digit addition, where tens and ones are added separately.

Common mistakes

  • One off when counting on. 12 for 8 + 5 usually means your child counted the 8 itself: “8, 9, 10, 11, 12”. Counting on starts from the next number: 9, 10, 11, 12, 13. Making a ten avoids the count: 8 + 2 = 10, and 3 more is 13.
  • Right answer, slow way. A child who counts on fingers for every fact gets 9 + 7 right, but slowly, and the counting gets in the way once the numbers grow, as in 2-digit addition. If your child still counts most facts, practice make a ten and doubles until the answers come from memory.

For how schools teach these strategies today, see number bonds and making ten in our guide to new math.

Addition Chart: Sums of Two One-Digit Numbers

This addition chart shows the 81 sums of two one-digit numbers, from 1 + 1 to 9 + 9: the facts your child should know from memory by the end of 2nd grade. Find one number in the top row and the other in the left column: the sum is where the row and the column meet. The sums of 10 run in a diagonal line from 1 + 9 to 9 + 1, and every fact below and to the right of that line crosses 10.

Addition chart from 1 + 1 to 9 + 9
+123456789
12345678910
234567891011
3456789101112
45678910111213
567891011121314
6789101112131415
78910111213141516
891011121314151617
9101112131415161718

Highlighted: the 36 facts that cross 10, with sums from 11 to 18. Facts with a teen number, like 13 + 4, are not in the chart: add the ones and keep the ten. The games on this page practice all 190 sums up to 20.

What Grade Learns Addition to 20?

Addition within 20 is a 1st and 2nd grade skill in the US, usually learned at ages 6-8. Common Core standard 1.OA.C.6 asks 1st graders to add and subtract within 20, fluently within 10, with strategies like counting on, making ten and using doubles. Standard 2.OA.B.2 asks 2nd graders to add and subtract within 20 fluently using mental strategies, and by the end of grade 2 to know all sums of two one-digit numbers from memory. In England, Year 1 children represent and use number bonds within 20 and add one-digit and two-digit numbers to 20, and Year 2 children recall and use addition facts to 20 fluently.

Age
6-8
US grade
Grades 1-2
Standard
Common Core 1.OA.C.6, 2.OA.B.2
England
Years 1-2

What Parents Say About MathHero

Verbatim from public App Store and Google Play reviews of the MathHero app, with spelling as written. Rated 4.7 on Google Play (48.2K reviews) and 4.6 on the App Store (12K ratings), checked .

“Very easy to use! My 1st grader gets excited about math facts and begs to play!”

Google Play review · Dec 2022

“This is a fun game for kids from 1st grade and higher to practice the important basic mental calculations. There are settings to accomodate both slow and fast learners. My daughter enjoys slaying the funny monsters!”

Google Play review · Mar 2023

“I love this app for my kids mastering their math facts. They have addition, subtraction, multiplication and division. They have the option to do slow or regular speed, which I like being able to choose slow to make it less stressful for my child.”

App Store review · Jul 2025

Addition to 20 Games: Common Questions

What are some good games to practice addition to 20?

Good addition to 20 games make your child answer addition facts within 20 again and again while something fun happens. On this page, free MathHero games such as Slime Battle, Wacky Racing and Delivery Service ask all the sums up to 20, from 4 + 5 and 13 + 4 to 8 + 5 and 9 + 7. They play in the browser with no account, no download and no ads.

What are the addition facts to 20?

The addition facts to 20 are all the ways to add two numbers with a sum of 20 or less, like 4 + 5 = 9, 13 + 4 = 17 and 8 + 5 = 13. Without zero, there are 190 of them. At their heart are the 81 sums of two one-digit numbers, from 1 + 1 to 9 + 9, and 36 of those cross 10. The games on this page practice all 190.

How can my child learn the addition facts to 20?

Start from the facts within 10 your child knows. Make a ten for facts that cross 10 (8 + 5 = 8 + 2 + 3 = 13), use doubles and near doubles (6 + 7 = 6 + 6 + 1 = 13), and in teen numbers add only the ones (13 + 4 = 17, because 3 + 4 = 7). Then practice a little most days. The games on this page cover all sums up to 20.

What grade learns addition within 20?

In the US, addition within 20 is a 1st and 2nd grade skill, usually learned at ages 6-8. Common Core standard 1.OA.C.6 asks 1st graders to add within 20 with strategies like making ten, and 2.OA.B.2 expects children to know all sums of two one-digit numbers from memory by the end of grade 2. In England, children recall addition facts to 20 fluently in Year 2. The MathHero games on this page practice all sums up to 20.

Can my child practice only the facts that cross 10?

Yes, on the making 10 page. Here, “With crossing 10” plays all sums up to 20, with the facts that cross 10 coming about half the time, and “Without crossing 10” leaves them out. For only the facts that cross 10, open the making 10 games and keep “Add over 10” ticked: every question is then a sum of two one-digit numbers over 10, like 8 + 5 or 9 + 7.

Are MathHero's addition to 20 games free?

Yes. The MathHero addition to 20 games on this page are free to play in your browser, with no account, no download and no ads. The MathHero app is a separate, fuller game: it is free at 5 levels a day, and a subscription with a 7-day free trial removes the daily limit.

Do the addition to 20 games work on a tablet or phone?

Yes. The MathHero addition to 20 games run in the browser on phones, tablets and computers. On a phone, tapping an adventure opens it full screen; turn the phone sideways to play. Your child answers by tapping one of the choices, so no keyboard is needed. The games need an internet connection to load.

Does MathHero teach counting from scratch?

No. MathHero is practice, not a first counting course: it does not teach counting from scratch and has no video lessons. The addition games work best once your child can count on and add within 10. MathHero covers addition and subtraction up to 1,000 and multiplication and division facts up to 12 × 12. On this page, the games practice addition facts within 20.

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