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2-Digit Addition Games for Kids

Practice two-digit addition within 100 with free MathHero adventure games for kids, right in your browser: adding tens like 40 + 30, then sums like 34 + 5 and 47 + 38, with or without regrouping. It all comes down to tens and ones: in 23 + 45, the tens make 20 + 40 = 60, the ones make 3 + 5 = 8, and 60 + 8 = 68. No account, no download, no ads.

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The MathHero app: an addition game for kids

How the 2-Digit Addition Games Work

Every action in a MathHero adventure is an addition problem to solve, and every sum stays within 100. Before the first level, each game on this page opens an options screen, “Choose your problems”, with a list of three kinds of problem, all ticked to begin with:

  • Adding tens: like 40 + 30 or 23 + 30, where only the tens change.
  • 2-digit + 1-digit: like 34 + 5.
  • 2-digit + 2-digit: like 23 + 45.

The kinds you pick come about equally often, and so do problems where the ones add up to less than 10, as in 23 + 45, and to 10 or more, as in 47 + 38. Under the list, a No regrouping checkbox, off to begin with, keeps only problems like 23 + 45, for a child who has not learned regrouping yet. It shows only while 2-digit + 1-digit or 2-digit + 2-digit is ticked, because adding tens leaves the ones as they are. Untick what your child doesn't need yet, then tap Play. The pick is remembered for the other adventures on this page and for your next visit.

No level gets harder over time: every level draws from the problems you picked. Your child taps one of four answers, and every right answer moves the adventure forward.

MathHero has no video lessons. It builds the skill through practice, so the games work best once your child knows what tens and ones are and the addition facts to 20 come quickly; practice those with our addition to 20 games. For a guided path, the “Addition to 100” learning program in the MathHero app adds new problems a little at a time.

How to Learn 2-Digit Addition

To add two-digit numbers, split each number into tens and ones, add the tens, add the ones, and put the two together. When the ones add up to 10 or more, regroup: 10 ones make 1 new ten. Every 2-digit sum hides a one-digit fact, like 7 + 8 inside 47 + 38, so the addition facts to 20 need to be quick first.

Tens and ones

Every two-digit number is made of tens and ones: 23 is 2 tens and 3 ones, and 45 is 4 tens and 5 ones. Add tens to tens and ones to ones: 2 tens + 4 tens = 6 tens, or 60, and 3 + 5 = 8. Together, 23 + 45 = 68. Base-ten blocks make this easy to see: a rod is a ten, and a cube is a one.

23 + 45 = 68 Tens Ones 23 + 45 68 6 tens + 8 ones = 60 + 8 = 68
Blue rods are tens, orange cubes are ones. Add the tens, add the ones, then put them together. When there are 10 or more ones, 10 cubes trade for 1 rod: that is regrouping.

Add the tens first: 10 more

Adding tens is like adding ones, only with tens: 4 tens + 3 tens = 7 tens, so 40 + 30 = 70. Adding tens to any number changes only its tens digit: 10 more than 23 is 33, and 23 + 30 = 53. On the hundred chart below, every +10 is one row down. Being able to find 10 more in their head, without counting, is a 1st grade goal.

Add a one-digit number

In 34 + 5, the tens stay and only the ones change: 4 + 5 = 9, so 39. When the ones pass 10, the answer moves into the next ten. For 38 + 7, make a ten: 38 + 2 = 40, and 5 more is 45. It is the same make a ten your child uses for 8 + 7 = 15.

Regrouping, step by step: 47 + 38

Regrouping, also called carrying, is needed when the ones add up to 10 or more. Here is 47 + 38 the way it is written in columns:

  1. Add the ones: 7 + 8 = 15.
  2. 15 ones are 1 ten and 5 ones. Write the 5 in the ones place and carry the 1 ten over to the tens.
  3. Add the tens, with the carried ten: 4 + 3 + 1 = 8 tens.
  4. 8 tens and 5 ones make 85, so 47 + 38 = 85.

In the head, tens first works just as well: 40 + 30 = 70, 7 + 8 = 15, and 70 + 15 = 85. To check, round: 47 is close to 50 and 38 is close to 40, so the answer should be close to 90.

Common mistakes

  • 715 for 47 + 38. Your child added the tens, 4 + 3 = 7, and the ones, 7 + 8 = 15, and wrote both down whole: 7 and 15 make 715. Only the 5 stays in the ones place; the 1 is a ten and goes to the tens. A quick check catches it: 47 + 38 is less than 50 + 50 = 100, so a three-digit answer can't be right.
  • 75 for 47 + 38. Your child wrote the 5 but forgot the carried ten, so the tens came out as 4 + 3 = 7 instead of 4 + 3 + 1 = 8. A simple rule helps: when the ones make 10 or more, the tens get one extra. Rounding catches it too: the answer should be close to 50 + 40 = 90, and 85 is much closer than 75.

Wondering why your child's homework splits numbers into tens and ones? See expanded form in our guide to new math.

Hundred Chart 1-100

On a hundred chart, each row is one ten. One step right adds 1, and one row down adds 10: the number below has one more ten and the same ones digit. So 2-digit addition becomes a path. For 23 + 45, start at 23, go four rows down for the 4 tens (33, 43, 53, 63), then five steps right for the 5 ones (64 to 68).

Regrouping is the step where the ones pass 9 and make a new ten. For 47 + 38, go three rows down to 77 for the 3 tens, then eight steps right for the 8 ones: 78, 79, then 80, where the ones 7 + 3 have made a new ten, and 81 to 85 for the 5 ones left. The new ten is made at 80, in the step from 79, not where the row ends: on this chart the rows run from 1 to 10, 11 to 20 and on, so 80 closes its row and the next step, to 81, simply starts the row below.

Hundred chart from 1 to 100
12345678910
11121314151617181920
21222324252627282930
31323334353637383940
41424344454647484950
51525354555657585960
61626364656667686970
71727374757677787980
81828384858687888990
919293949596979899100

Highlighted: the path for 23 + 45 = 68, four rows down and five steps right. All the numbers in a column end in the same digit, because +10 changes only the tens. The games on this page practice sums up to 100.

What Grade Learns 2-Digit Addition?

Two-digit addition starts in 1st grade in the US and becomes fluent in 2nd grade, usually at ages 6-8. Common Core standard 1.NBT.C.4 asks 1st graders to add within 100, including a two-digit number and a one-digit number, and a two-digit number and a multiple of 10, and 1.NBT.C.5 asks them to find 10 more or 10 less than a number in their head. Standard 2.NBT.B.5 asks 2nd graders to add and subtract within 100 fluently. In England, Year 2 children add a two-digit number and ones, a two-digit number and tens, and two two-digit numbers, and in Year 3 they move on to columnar addition with up to three digits.

Age
6-8
US grade
Grades 1-2
Standard
Common Core 1.NBT.C.4, 2.NBT.B.5
England
Year 2

What Parents Say About MathHero

Verbatim from public App Store and Google Play reviews of the MathHero app, with spelling as written. Rated 4.7 on Google Play (48.2K reviews) and 4.6 on the App Store (12K ratings), checked .

“2nd grader loved this! It helped to solidify her math facts and she had fun practicing her math at the same time.”

Google Play review · Mar 2025

“Using this app is way more enjoyable for my child than math drills. It is a great way to practice math facts. I also love the fact that you can choose which skills you want your child to work on rather than working on all of them at once.”

App Store review · Jul 2026

“Kids says it's fun and they can practice math facts and it's not boring. My daughter has to do homework and we use the game instead of flashcards.”

Google Play review · Oct 2024

2-Digit Addition Games: Common Questions

What are the best free 2-digit addition games for kids?

Good 2-digit addition games make your child add two-digit numbers again and again while something fun happens. On this page, free MathHero games such as Slime Battle, Wacky Racing and Delivery Service ask two-digit addition within 100, from 40 + 30 and 34 + 5 to 47 + 38, with and without regrouping. They play in the browser with no account, no download and no ads.

How do you add two-digit numbers?

Split each number into tens and ones, add the tens, add the ones, then put them together: in 23 + 45, 20 + 40 = 60 and 3 + 5 = 8, so the answer is 68. If the ones make 10 or more, regroup. In 47 + 38, 7 + 8 = 15, so write 5 and carry 1 ten; the tens make 4 + 3 + 1 = 8, and the answer is 85.

What is the difference between addition with and without regrouping?

Without regrouping, the ones add up to 9 or less, so tens and ones are added separately and nothing moves: 23 + 45 = 68. With regrouping, the ones add up to 10 or more, and 10 of them become 1 ten that moves to the tens place: in 47 + 38, 7 + 8 = 15, so the answer is 85. Regrouping is also called carrying, and in England often exchanging.

What grade learns 2-digit addition?

In the US, 2-digit addition starts in 1st grade and becomes fluent in 2nd grade, usually at ages 6-8. Common Core standard 1.NBT.C.4 covers adding a one-digit number or a multiple of 10 to a two-digit number, and 2.NBT.B.5 asks for fluent addition and subtraction within 100. In England, children add two two-digit numbers in Year 2. The MathHero games on this page practice sums up to 100.

Can my child practice only adding tens?

Yes. Before the first level, the games on this page open a “Choose your problems” screen with a list of three kinds. Keep only “Adding tens”, like 40 + 30 or 23 + 30, and tap Play: every question will add tens. For a child who has not learned carrying yet, keep the other kinds and tick “No regrouping”, for problems like 23 + 45. The pick is remembered for your next visit.

Are MathHero's 2-digit addition games free?

Yes. The MathHero 2-digit addition games on this page are free to play in your browser, with no account, no download and no ads. The MathHero app is a separate, fuller game: it is free at 5 levels a day, and a subscription with a 7-day free trial removes the daily limit.

Do the 2-digit addition games work on a tablet or phone?

Yes. The MathHero 2-digit addition games run in the browser on phones, tablets and computers. On a phone, tapping an adventure opens it full screen; turn the phone sideways to play. Your child answers by tapping one of the choices, so no keyboard is needed. The games need an internet connection to load.

Does MathHero teach how to regroup?

Not with lessons: MathHero has no video lessons, and it builds the skill through practice. Learn the method first, at school or with the steps on this page, then practice it here until it is quick. In the MathHero app, the “Addition to 100” learning program adds new problems a little at a time, and Custom Practice covers addition up to 100 or 1,000.

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